Now we come to the back-bone of the Imperium of Man, sure the Space Marines are tough and some of the best warriors in the galaxy, but they are few in number, and cannot answer to every battle cry called out by aliens and heretics.
For this we need the hammer of the Emperor, the Imperial Guard.
Now where can I start with the Imperial guard, well to quote a famous Let's Player (JosefVStalin) "Heres a laser rifle, now go fight the untold horrors of the universe." and to be honest this sums it up completely, this people are usually conscripts sent to fight beings and aliens no man should ever have to face.
So what do they have on their side? Numbers, and some of the finest tanks and artillery ever seen on any battlefield. The Imperial Guard believe that any problem can be solved by either sending wave after wave of expendable men at it, or simply shelling it into oblivion.
These two tactics are tried usually before any kind of particular strategy is taken.
Gameplay wise, these guys have a particularly strategic feel to them, the troops tend to be rather fragile (but cheap) and they also have the ability to hold up in bunkers to make a better defensive position.
I salute you soldiers of the imperium, may fight for the Emperor and may you not be mown down by the enemy too quickly. (many more where they came from.)
Also if you'd like to check out JosefVStalins channel, he has a completed Lets Play of Dark Crusade, playing as our expendable friends, the Imperial Guard.
Well thats five of seven factions down, stay tuned for a review of some of our Me Time Products, before returning to the Dark Crusade.
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Welcome to Hand Made Soaps, the home of the Me Time Gifts blog.
Hang around for news on our Me Time Products, Gaming news and reviews, and random snippets of awesome.
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Tuesday, 31 August 2010
Warhammer 40,000 Dawn of War: Dark Crusade. Review Part 4
Ok so when it comes to utter and total destruction, you thought the brutish orks were the worst? No?
Maybe the ruinous powers of chaos? No?
Well then may I introduce you to yet another faction of Dawn of War:Dark Crusade, a faction so terrible... it got the spotlight in the trailer. I give to you the Necrons.
I know what your thinking... "That looks like the governor of California!" Well let me tell you something, the terminators have nothing on these guys.
Put simply the Necrons have one all powerful rule, living is wrong. If it isn't dead make it dead, and if you can, convert it.
The Necrons didn't arrive on Kronus oh no, they were there for thousands upon thousands of years before the war started, before mankind even stood upright, sleeping peacefully in their robotic tombs underneath the ground until their gods awoken them again, to purge the disease that infested the universe, the disease of life.
The way the Necrons play out in Dark Crusade is much unlike the other factions, for example other factions must gather both requisition AND power to build new units, however Necrons only require power, with requisition only serving as an added bonus.
Also the Necrons are incredibly powerful, yet also very slow. If a Necron play is foolish, their opponent may easily skirt around their forces and head to their base, if they are wise however, using their massed firepower they can bring down even the deadliest of foe.
Maybe the ruinous powers of chaos? No?
Well then may I introduce you to yet another faction of Dawn of War:Dark Crusade, a faction so terrible... it got the spotlight in the trailer. I give to you the Necrons.
I'll be back. |
Put simply the Necrons have one all powerful rule, living is wrong. If it isn't dead make it dead, and if you can, convert it.
The Necrons didn't arrive on Kronus oh no, they were there for thousands upon thousands of years before the war started, before mankind even stood upright, sleeping peacefully in their robotic tombs underneath the ground until their gods awoken them again, to purge the disease that infested the universe, the disease of life.
The way the Necrons play out in Dark Crusade is much unlike the other factions, for example other factions must gather both requisition AND power to build new units, however Necrons only require power, with requisition only serving as an added bonus.
Also the Necrons are incredibly powerful, yet also very slow. If a Necron play is foolish, their opponent may easily skirt around their forces and head to their base, if they are wise however, using their massed firepower they can bring down even the deadliest of foe.
Saturday, 28 August 2010
Warhammer 40,000 Dawn of War: Dark Crusade. Review Part 3
Chaos Space Marines: Well we have just met the space marines and why they are here, but what exactly are their arch rivals the chaos marines doing? Well upon leaving the warp (a curropted rift in time and space) the space marines have forsaken their God Emperor and want to capture Kronus for the Blood God Khorne, upon capturing the planet they shall use it as a launch point for their dark crusade upon the rest of the galaxy.
So what makes them diffrent, and not just satanic space marines? Well for one, they rely much more on close combat than their cousins, they have units such as Khorne Beserkers who will leap into combat shouting battle crys of the blood god, and swining axes at anything that moves. They are also able to call upon demons of the warp to aid them in battle, foul terrors that used to be men and are now the imbodiment of pain join them in the bloodshed.
So what makes them diffrent, and not just satanic space marines? Well for one, they rely much more on close combat than their cousins, they have units such as Khorne Beserkers who will leap into combat shouting battle crys of the blood god, and swining axes at anything that moves. They are also able to call upon demons of the warp to aid them in battle, foul terrors that used to be men and are now the imbodiment of pain join them in the bloodshed.
A frightful adversary, and a worthy addition to the warfare. |
Friday, 27 August 2010
Warhammer 40,000 Dawn of War: Dark Crusade. Review Part 2
Orks: The orks are my personal favorite, they dont have hyper advanced power armour, they dont have super sonic plazma weaponry, and their tanks are ramshakle at best... but what they do have is the right attitude and numbers... numbers, numbers, numbers.
The ork mindset goes something like this "If a furst ya dont sucseed... get more boyz!" with the orks bigger is allways better. Ork culture also only revolves around violence, to them fighting isnt the means to an end... its the end itself. Fighting for any other reason other than 'just because' is unlikely.
The orks are on the planet Kronus only for the promise of war and lots of it, and due to bringing looted weapons and armour, ramshackle tanks and buildings, and lots and lots of very angry 8ft green killing machines... they are more than a match for the other factions. Also a famous quote "Orkz allways win! If we die, we die in battle so it dont count! And if we run away we can come back for a nuvver go see!?"
The ork mindset goes something like this "If a furst ya dont sucseed... get more boyz!" with the orks bigger is allways better. Ork culture also only revolves around violence, to them fighting isnt the means to an end... its the end itself. Fighting for any other reason other than 'just because' is unlikely.
The orks are on the planet Kronus only for the promise of war and lots of it, and due to bringing looted weapons and armour, ramshackle tanks and buildings, and lots and lots of very angry 8ft green killing machines... they are more than a match for the other factions. Also a famous quote "Orkz allways win! If we die, we die in battle so it dont count! And if we run away we can come back for a nuvver go see!?"
Thursday, 26 August 2010
Warhammer 40,000 Dawn of War: Dark Crusade. Review
Hey everybody this is Lord Commissar Thomas* and this is my review of Dawn of War: Dark Crusade.
To start of Dark Crusade is a Real Time Strategy (RTS) where players build and control units, maintain and destroy bases and capture territory all taking place in the dark and gritty Warhammer 40,000 universe on the planet Kronus.
Once you start a new game, you are given a mindbogoling choice of seven factions to play as, all with distinct personalities, strengths and weaknesses. These factions consist of...
The Space Marines: The space marines are the elite fighting force of the imperium of man, I wont delve to far into details because there is way to much to talk about in one review. But what it boils down to is the space marines arch enemies were discovered to be hiding on the planet Kronus, causing the them to undertake a great purge destroying aliens and heretics alike in the name of their God Emperor.
The space marines main advantage is their fire power and durability, they have weapons such as the 'Heavy Bolter' that can fire dozens of explosive rounds within moments of spotting the enemy and units such as the 'Terminators' that love nothing more than purging some heretics with flame throwers whilst sporting a set of power armour complete with power fists.
For the next installment we shall talk about the Ork Waaagh.
Cya next time.
*I am not a Lord nor a Commissar.
To start of Dark Crusade is a Real Time Strategy (RTS) where players build and control units, maintain and destroy bases and capture territory all taking place in the dark and gritty Warhammer 40,000 universe on the planet Kronus.
Once you start a new game, you are given a mindbogoling choice of seven factions to play as, all with distinct personalities, strengths and weaknesses. These factions consist of...
The Space Marines: The space marines are the elite fighting force of the imperium of man, I wont delve to far into details because there is way to much to talk about in one review. But what it boils down to is the space marines arch enemies were discovered to be hiding on the planet Kronus, causing the them to undertake a great purge destroying aliens and heretics alike in the name of their God Emperor.
The space marines main advantage is their fire power and durability, they have weapons such as the 'Heavy Bolter' that can fire dozens of explosive rounds within moments of spotting the enemy and units such as the 'Terminators' that love nothing more than purging some heretics with flame throwers whilst sporting a set of power armour complete with power fists.
For the next installment we shall talk about the Ork Waaagh.
Cya next time.
*I am not a Lord nor a Commissar.
Saturday, 21 August 2010
Hello and welcome to Me Time Gifts, home of many an assortment of hand made bathbombs, soaps, and other cosmetic products.
But first a bit about the company.
Last year in July we went about creating a company that would supply high quality pampering and bathing products at a reasonable price for its customers.
A few weeks later after much work (and a fair bit of luck) www.metimegifts.co.uk was launched and ready to provide and assist its customers in finding that perfect gift for a friend, or a luxury for themselves.
But first a bit about the company.
Last year in July we went about creating a company that would supply high quality pampering and bathing products at a reasonable price for its customers.
A few weeks later after much work (and a fair bit of luck) www.metimegifts.co.uk was launched and ready to provide and assist its customers in finding that perfect gift for a friend, or a luxury for themselves.
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